The primary purpose of the Challenge is to advance the concept of using games as a training/education medium. In the furtherance of this goal, SGS&C is actively partnering with other conferences who share this vision by either establishing a regional international Challenge or collaboratively linking their serious games competition with SGS&C. The end state is for four regional international Challenges: one each in Europe, Asia, South America, and Oceania.
The newest partner of the SGS&C is Asia Pacific SGS&C, hosted by the Asia Pacific Simulation Alliance. Game submissions opened on May 1, 2016, and this year will target Windows PC and mobile platform game-based solutions designed for users in secondary education or higher.
SGS&C is exploring partnership opportunities for the other three international regions. The benefits of regional international Challenges are multi-faceted:
* Increased visibility of serious gaming within the region;
* Expanded serious game networking opportunities internationally; and
* The acceleration of our primary goal to advance serious gaming.
Developers also benefit from the regional Challenges – the student and grand prize winners are automatic finalists for all relevant awards in the SGS&C, and get assistance to attend I/ITSEC in Orlando, Florida!
Serious Game advocates – contact us if you are interested in partnering your serious games competition with SGS&C, or establishing a Challenge in Europe, Asia or South America Serious Game developers. Take advantage of the opportunities to get your game the exposure and recognition it deserves. Enter your regional Challenge and/or the SGS&C at I/ITSEC.