How To Enter The SGS&C Challenge
NEW: Submissions for the 2019 Serious Games Showcase & Challenge are NOW OPEN! Make sure to submit your entry by September 23, 2019.
Think your serious game might have what it takes to be one of our next finalists?
To qualify for The Challenge, game entries must:
- Have clearly defined, measurable learning objectives
- Provide players with a clearly identified challenge/problem
- Make use of gaming technology
- Provide players with positive/negative feedback with respect to progress toward the game’s challenge and achievement of learning objectives
- Be original games (as opposed to novel uses of existing games)
- NOT be modifications to existing games
- Be intended for an audience of 12 years of age (US 6th grade) or older.
Within two business days after you complete the Intent to Submit Form , our team members will create your team’s unique submission package hosted courtesy of our submission sponsor box.com. When this is complete, the email you provided on the Intent to Submit Form will receive an invitation from firstname.lastname@example.org with instructions on how to submit the complete Submission Form and game materials. Please whitelist this address and email@example.com with your email provider. If you do not receive the invitation within 72 hours, check Spam, Junk, and Quarantine folders for it. The submission package will contain a Submission Checklist with links to all necessary submission materials; use it to ensure your package is complete.
To help you prepare for submission, pdf versions of the forms are provided below for reference. Once you are ready to submit, you will enter information via the Online Submission system.
A complete package will contain:
- The Intent to Submit Form linked above, which initiates the Submission Process and provides key contact and game background information.
- The Submission Form. Note the link to the online form will be provided in the Submission Checklist as part of your submission package provided after you complete the Intent to Submit Form.
- Entry fee registration / payment for business and non-profit entrants.
- All files, installation instruction and game play directions necessary to play the game. See the Rules for information on platform specific requirements.
- A high resolution organization logo (vector format preferred or minimum 300 DPI raster image).
- Signed Declaration of Eligibility and Release of Liability (includes authorization to use logo and game in SGS&C marketing)
- Video-captured demo of gameplay (For movies, MP4, AVI, WMV or QT format.)
- High resolution game screen shots (800×600 or higher)
Please note that we request contact details for a technical point of contact who will be available between when you submit your game and the Notification of Finalists in Early October to assist with game installation and operation issues. If we encounter any issues getting your game to play, we will reach out to this point of contact. Please ensure you provide someone who will be available to guarantee the greatest likelihood of success.
Contact us at SGSChallenge@gmail.com. with any concerns.
- Windows (Windows 7 or higher)
- Apple iOS (version 12.x or higher)*
- Android phone (version 8.x or higher)*
- Android tablet (version 8.x or higher)*
- HTC Vive
- Oculus Rift
- Windows Mixed Reality Devices
- Other platforms may be accommodated but these will fall under the rules as a special device. This means that the entrant should be prepared to provide at least one pre-loaded device for initial game evaluation, and up to ten total devices if the game should make finalist to support industry evaluation.
* SGS&C will accommodate mobile device platforms with at least 16 GB storage memory and 2 GB RAM or more.
Student Entry Requirements Clarification
Student entries are designed to recognize the work of actual students. Games developed by professional developers or faculty members at a university are not considered eligible to enter the student category. Student entries are expected to be created by students. The student team must be comprised of students that were enrolled in middle school, high school, college or trade‐school for majority of the development process. The team must not have employed professional developers who were not students. Faculty members can be advisers to student teams, but the bulk of the work must have been done by the students.
If your game was developed at a University (public or private) and was developed by a non-student team, your game is considered to qualify only as a Business Entry.
For guidance needed on the submissions process, please contact us at SGSChallenge@gmail.com.