Does your serious game have what it takes to be one of our next finalists?
The submission deadline for the 2021 Serious Games Showcase & Challenge has been EXTENDED to September 25, 2021.
How to Enter
To qualify for The Challenge, game entries must:
- Have clearly defined, measurable learning objectives
- Provide players with a clearly identified challenge/problem
- Make use of gaming technology
- Provide players with positive/negative feedback with respect to progress toward the game’s challenge and achievement of learning objectives
- Be original games (as opposed to novel uses of existing games)
- NOT be modifications to existing games
- Be intended for an audience of 12 years of age (U.S. 6th grade) or older.
Thinking about submitting your game?
After you complete the submission form, our team members will create your team’s unique submission package hosted courtesy of our submission sponsor box.com. This is usually 48-72 hours after submission.
When this is complete, you will receive an invitation from email@example.com with instructions on how to submit the complete game materials.
Please whitelist this address and firstname.lastname@example.org with your email provider. If you do not receive the invitation within 72 hours, check spam, junk, and quarantine folders for it. The submission package will contain a submission checklist with links to all necessary submission materials; use it to ensure your package is complete.
Click here to download a pdf preview of the submission form. This is provided so you can preview the information you need offline to prepare for the submission information. Remember for the final submission, the form must be completed online here.
Once you are ready to submit, you will be able to enter this information via the Online Submission system.
A complete package contains:
- Live Submission Form.
- Entry fee registration / payment for business and non-profit entrants.
- All files, installation instruction and game play directions necessary to play the game. See the Rules for information on platform specific requirements.
- A high resolution organization logo (vector format preferred or minimum 300 DPI raster image).
- Signed Declaration of Eligibility and Release of Liability (includes authorization to use logo and game in SGS&C marketing)
- Two (2) required video files showing the play of the game (AVI, MPG, WMV, or QT format):
- One (1) brief video – should not exceed 60 seconds; used for both game and SGS&C promotional activities. Videos should show key elements of the game without being excessively long.
- One (1) extended video – unlimited length; support for evaluators in reviewing game submissions to ensure no critical elements are missed during play.
- High resolution game screen shots (800×600 or higher)
IMPORTANT: Please note, we request contact details for a technical point of contact who will be available between the time you submit your game and the Notification of Finalists in early October to assist with game installation and operation issues.
If we encounter any issues getting your game to play, we will reach out to this point of contact. Please ensure you provide someone who will be available to guarantee the greatest likelihood of success.
Contact us at SGSChallenge@gmail.com with any concerns.
- Windows (Windows 7 or higher)
- Apple iOS (version 12.x or higher)*
- Android phone (version 8.x or higher)*
- Android tablet (version 8.x or higher)*
- HTC Vive
- Oculus Rift
- Windows Mixed Reality Devices
- Other platforms may be accommodated but these will fall under the rules as a special device. This means that the entrant should be prepared to provide at least one pre-loaded device for initial game evaluation, and up to ten total devices if the game should make finalist to support industry evaluation.
* SGS&C will accommodate mobile device platforms with at least 16 GB storage memory and 2 GB RAM or more.
Student Entry Requirements Clarification
Student entries are designed to recognize the work of actual students who created the game. The student team must be comprised of students that were enrolled in middle school, high school, college or trade‐school for majority of the development process.
The team must not have employed professional developers who are not students. Faculty members can be advisers to student teams, but the bulk of the work must have been done by the students.
If your game was developed at a University (public or private) and was developed by a non-student team, such as professional developers or faculty members, they are not eligible to enter the student category. However, your game does qualify as a Business Entry.
For guidance needed on the submissions process, please contact us at SGSChallenge@gmail.com.