The SGS&C Awards
All games qualify for:
- Innovation Award – The Innovation Award aims to recognize innovation in serious games; that is, those games that exhibits a unique characteristic or technique. For purposes of the Challenge, innovation is defined as a characteristic or technique that enhances the serious game in a new or different way. The technique can be in terms of hardware integration, instructional design, game design, content topic or a combination thereof. The Innovation Award will be judged by and is awarded at the sole discretion of the Innovation Committee. Innovation finalists will showcase their game on the I/ITSEC conference exhibit floor. The winner will be announced at the Challenge Award Ceremony.
- People’s Choice Best Game – I/ITSEC attendees will get their say for this award. Ballots are collected until the eve of the last day of I/ITSEC after which “The People have spoken!”
Each Game qualifies in one of these categories:
- Best Game Business Category – The Business Category is historically the largest and most competitive. This award is judged by our esteemed panel of international evaluators. The winning game earns bragging rights as the Best Business Game.
- Best Game Student Category – You don’t have to be an athlete to compete intercollegiately. Go up against other top colleges and universities, and network with top-paying employers at I/ITSEC. This award is judged by our esteemed panel of international evaluators and comes with a high-value Grand Prize.
- Best Game Government Category – Who has the best game ideas: DoD or DHS? US or Australia? Government Category games must be funded or internally developed by non-academic government agencies. International federal, state, and local Governments vie for recognition as the Best Government game, as judged by our esteemed panel of international evaluators.
- Best XR (VR/AR/MR) Category – “XR” is the new hip term that all of the cool kids are using to summarize the category of Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). This award is judged by our esteemed panel of international evaluators and comes with a high-value Grand Prize.
All games aimed at teaching middle and high school students:
- Students’ Choice Award – This award is for games that address learning needs of middle and high school students (the future working generation) and is judged by the students who play the games.
Visit The Showcase section to see a listing of past finalists and winner.
Ready to Enter The Challenge?
Go to the How To Enter page to access the Intent to Submit and Submission Forms.
Also check out the FAQs for more information.