Get a Life
Business / Non-Profit Category
By K20 Center at the University of Oklahoma
Description: Students start by picking their character’s career focus from 16 clusters and decide if their character will apply to school or skip it altogether. Each level of education graduates into a different career, each with its own difficulties, challenges, and opportunities that students will have to navigate to help their character live a comfortable life. With over 96 different careers to experience, Get a Life gives students the chance to learn about the jobs they’re interested in and discover jobs they’ve never heard of before. There’s always something new to encounter and somewhere new to end up because when students create their own stories, no two are the same.
Skills and Ideas Taught: Education planning, Career awareness, the importance of maintaining good grades and making responsible financial decisions. Lifebalance.
Goal or Challenge: Learn how to maximize your potential through education.
Primary Audience: Middle School, 12-14 year old
Assessment Approach: The game encourages experimentation through multiple plays. Students receive immediate feedback on the outcome of their decisions and an overall assessment at the end of every play.
Game Engine: Unity
Operating System: Windows 10
Special Hardware: None