The Shield is an educational action-adventure computer game that utilizes immersive media as a way of teaching vocabulary to English language learners.
The game focuses on improving learners’ ability to recognize, spell, and pronounce vocabulary words in an immersive world. It provides players with contextualized learning and experiences to learn a specific vocabulary wordlist.
The player experiences a series of adventures and stories. These stories develop/present noble values among players, such as helping others and fighting against injustice. The player also discovers what it looks like to be a victim of deceit, and lies by the end of the game.